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Glassmorphism: A Practical Guide for Developers

February 1, 2026
2 min read
by Oakley Dye

Glassmorphism: A Practical Guide for Developers


Glassmorphism is one of those design trends that looks incredible when done right — and terrible when done wrong. Here's how to implement it properly.


The Core Properties


Glassmorphism relies on three CSS properties working together:


.glass {

background: oklch(1 0 0 / 5%);

backdrop-filter: blur(12px) saturate(1.4);

-webkit-backdrop-filter: blur(12px) saturate(1.4); /* Safari */

border: 1px solid oklch(1 0 0 / 10%);

}


Critical Pitfall: Overflow Hidden


The most common mistake: placing a glass element inside a container with `overflow: hidden`. This clips the backdrop-filter rendering, causing the blur to apply to the clipped region only.


**Solution:** Never set `overflow: hidden` on a parent of a glass element. Use `overflow: clip` for layout clipping without affecting backdrop-filter.


Performance Considerations


`backdrop-filter` triggers GPU compositing, which means:

- Blur values above 20px can cause visible frame drops on mobile

- Animating backdrop-filter is expensive — animate opacity or transform instead

- Limit glass elements per viewport — 3-4 is usually the sweet spot


Dark Mode Glass


On dark backgrounds, glass elements need more opacity to be visible:


/* Light background */

.glass-light { background: oklch(1 0 0 / 5%); }


/* Dark background */

.glass-dark { background: oklch(1 0 0 / 8%); }


Browser Support


`backdrop-filter` has near-universal support in 2026, but always include the `-webkit-` prefix for Safari compatibility. Check Can I Use for the latest data.


OD
Oakley Dye
Full-stack developer, designer, and consultant based in Hyrum, UT.